<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5347755940233592837</id><updated>2011-11-12T01:04:35.127+01:00</updated><category term='oredev gamification christoffer kraemer'/><title type='text'>Braindump of the yellow squid</title><subtitle type='html'>Insights on my project to develop a board game ...</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://yellowsquid.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5347755940233592837/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://yellowsquid.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Yannick</name><uri>http://www.blogger.com/profile/08383393499438117652</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5347755940233592837.post-4678886625815272325</id><published>2011-11-10T16:40:00.001+01:00</published><updated>2011-11-12T01:04:35.142+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='oredev gamification christoffer kraemer'/><title type='text'>Gamification</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;A&amp;nbsp;colleague&amp;nbsp;and I attended the&amp;nbsp;&lt;/span&gt;&lt;a href="http://oredev.org/" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;Øredev 2011&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;conference in Malmö and while preparing my schedule for yesterday one speech with the title "Gamification - the art of making fun that piece of reality which is routine, boring or mundane" caught my instant interest. Reading up the summary of the speaker&amp;nbsp;Christoffer Krämer&amp;nbsp;finally made me attend his track - he is beside many things also designer of board and card games (one I found is&amp;nbsp;&lt;/span&gt;&lt;a href="http://boardgamegeek.com/boardgame/13121/kablamo" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;Kablamo&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;).&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;As Øredev is a software development oriented conference, his talk was of course not about "analog" games. It was all about todays tendency to turn every software application into a videogame. Elements like achievements and leaderboards appear in nearly every app we use in our daily life, where a lot of attempts just&amp;nbsp;miserably&amp;nbsp;fail and just a few really succeed. To me, classifying the outcomes is very subjective. Some of these motivate me to explore features of the application and have a fairly good gain of knowledge. But being myself part of this market and industry I know that most of the time numbers really matter more than meaningful services or functions. So using the concept of gamificating as a click generator is a good option. This might keep the user longer interested for your application and because of a silly achievement to do random stuff - lets say something like clicking on x different .. banners - and a click in the internet is abstract representation of a virtual currency. Win! But how lasting will it be?&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;Overall the speech was quite interesting. Especially the introduction, where they hit topics like what makes a game fun and enjoyable. Without surprise you have to deal with the exact same questions when it come to the fundamental part of defining how to attract&amp;nbsp;the player's attention&amp;nbsp;for more than just a few minutes (or clicks) and the long term motivation. The time went quickly by and they mostly only scratched the surface.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;Nevertheless it was a good start into the day and I put an interesting bit into my personal check list: a reading recommendation for books from&amp;nbsp;&lt;a href="http://en.wikipedia.org/wiki/Pierre_Bourdieu"&gt;Pierre Bourdieu&lt;/a&gt;. He was a French sociologist&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&amp;nbsp;and parts of his studies are related to the influence of games and education on culture. Sounds really interesting and I will definitely give it a try.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5347755940233592837-4678886625815272325?l=yellowsquid.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://yellowsquid.blogspot.com/feeds/4678886625815272325/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5347755940233592837&amp;postID=4678886625815272325' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5347755940233592837/posts/default/4678886625815272325'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5347755940233592837/posts/default/4678886625815272325'/><link rel='alternate' type='text/html' href='http://yellowsquid.blogspot.com/2011/11/gamification.html' title='Gamification'/><author><name>Yannick</name><uri>http://www.blogger.com/profile/08383393499438117652</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total><georss:featurename>Södergatan 21, 211 34 Malmö, Sweden</georss:featurename><georss:point>55.6033306 13.0013029</georss:point><georss:box>55.4598101 12.685445900000001 55.7468511 13.3171599</georss:box></entry><entry><id>tag:blogger.com,1999:blog-5347755940233592837.post-193815755144988220</id><published>2011-11-08T08:14:00.001+01:00</published><updated>2011-11-10T16:58:48.838+01:00</updated><title type='text'>why this blog..</title><content type='html'>&lt;span class="Apple-style-span" style="background-color: white; color: #333333; font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif; line-height: 18px;"&gt;A great passion of mine are board games. I love all about them. The fun, losing the control of time and being transported into a theme, the strategic challenge, the social interaction - and if possible, do a good job and win.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;div style="background-color: white; color: #333333; line-height: 18px; margin-bottom: 20px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;At some point I decided to try and create my own game - actually I phrased it this way: finish your first game before you can play it with your own kids. So I gave me enough time - I hope. And if I decently finish this project, having fun playing it, I will be more than happy.&lt;/span&gt;&lt;/div&gt;&lt;div style="background-color: white; color: #333333; line-height: 18px; margin-bottom: 20px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;So I started .. And this turns out to be way more interesting that I first thought it would be.&amp;nbsp;Resources related to board game development are spread all over the internet and this blog is maybe also my attempt to interlink some of the places I found.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;"&gt;And beside the main goal of describing my path of creating my game, this blog is somehow also an experiment so see how this web media works. Not only consuming information from the web, but also giving something back.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5347755940233592837-193815755144988220?l=yellowsquid.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://yellowsquid.blogspot.com/feeds/193815755144988220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5347755940233592837&amp;postID=193815755144988220' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5347755940233592837/posts/default/193815755144988220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5347755940233592837/posts/default/193815755144988220'/><link rel='alternate' type='text/html' href='http://yellowsquid.blogspot.com/2011/11/why-this.html' title='why this blog..'/><author><name>Yannick</name><uri>http://www.blogger.com/profile/08383393499438117652</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
